| Death Knight | |
|---|---|
|   | |
| 
Information | |
| Price: | - | 
| Class: | Physical   | 
| Flying: | no | 
| 
Base Stats (Level Up) | |
| Range: | 0.5 | 
|  Damage: | 240 (+12) | 
|  Hitpoints: | 3200 (+160) | 
|  ATK SPD: | 1200ms | 
|  Move SPD: | 175 | 
| 
Base Evo Stats (Level Up) | |
| Evo1  DMG: | [612+] 336 (+12) | 
| Evo1  HP: | [27280+] 4480 (+240) | 
| Evo2  DMG: | [592+] 672 (+12) | 
| Evo2  HP: | [50840+] 8960 (+360) | 
| 
Skill: Meteor Slash | |
|   | |
| Deals 160% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 8s. Has Lv 5 Revive. | |
Details
| Level | Description | Immune Allies | Upgrade Points | 
|---|---|---|---|
| 1/10 | Deals 160% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 8s. Has Lv 5 Revive. | 2 | - | 
| 2/10 | Deals 200% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 7.7s. Has Lv 5 Revive. | 2 | 2,000 | 
| 3/10 | Deals 240% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 7.4s. Has Lv 5 Revive. | 3 | 10,000 | 
| 4/10 | Deals 280% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 7.1s. Has Lv 5 Revive. | 3 | 30,000 | 
| 5/10 | Deals 320% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 6.8s. Has Lv 5 Revive. | 4 | 70,000 | 
| 6/10 | Deals 360% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 6.5s. Has Lv 5 Revive. | 4 | 120,000 | 
| 7/10 | Deals 420% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 6s. Has Lv 5 Revive. | 5 | 200,000 | 
| 8/10 | Deals 480% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 5.5s. Has Lv 5 Revive. | 5 | 500,000 | 
| 9/10 | Deals 540% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 5s. Has Lv 5 Revive. | 6 | 800,000 | 
| 10/10 | Deals 600% AoE ATK to nearest foe. For 4s, nearby allies are immune to one debuff. CD: 5s. Has Lv 5 Revive. | 7 | 1,600,000 | 
Recommended Talents
Below are up to six recommended Talents for the Hero, based on the Hero's type, stats and skill.| Talent | Description | Scenario | Explanation | 
|---|---|---|---|
|  Revitalize | Gain XX% Energy at the start of battle. | Raids, Dungeons, Arena, Challenge a Boss, Hero Expeditions, Heroes Trial | Shield allies from status debuffs immediately | 
|  Bulwark | Increases ATK and Max HP in battle by XX% | Raids, Dungeons, Arena, Challenge a Boss, Hero Expeditions, Heroes Trial, Here Be Monsters | Increases large HP, attack/skill damage, and 5/5 Revive's effectiveness | 
|  Life Drain | Recover XX% HP each time the Hero makes an attack. | Raids, Dungeons, Challenge a Boss, Hero Expeditions, Heroes Trial, Here Be Monsters | Benefits from large health pool, increases survivability before and after Revive | 
|  War God | Increases ATK by XX%. | Raids, Dungeons, Hero Expeditions | Damage increases attack and skill damage significantly | 
|  Berserk | Increases ATK SPD by XX%. | Raids, Dungeons, Arena, Challenge a Boss, Hero Expeditions, Heroes Trial | Increases speed of initial ability proc with 3/5+ and benefits from slower attack speed, but limited in effectiveness due to skill's internal cooldown | 
|  Tenacity | Increases HP by XX% | Raids, Dungeons, Challenge a Boss, Hero Expeditions, Heroes Trial, Here Be Monsters | Increases second-largest HP in the game, and increases HP returned by 5/5 Revive |